creative director Tim Longo left 343 Industries as part of a leadership shuffle. Over the weekend, Halo Infinite executive producer and lead campaign producer Mary Olson also left 343, inciting concern over the status of Microsoft’s next Halo game.Now, an employee at 343 Industries has clarified what Olson’s departure actually means for the Halo Infinite project.
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Over the weekend, various online posts began appearing on Reddit and Resetera reporting that Olson left 343. Given the fact that 343 announced Olson would take over the Halo Infinite Campaign team as lead producer, many wondered whether 343 was undergoing a leadership crisis. Following the speculation, Halo community manager John Junyszek decided to clarify Olson’s departure.
“I want to jump in and clarify what Tim & Mary’s roles were at the studio because there seems to be quite a bit of confusion here,” Junyszek wrote in a Reddit comment from his u/Unyshek Reddit account.
“Tim’s role as Creative Director was to help make creative decisions around the design and direction of the game – whether it was the campaign, multiplayer, etc. Mary’s role as an Executive Producer and then Lead Producer on Campaign was to help drive the game to its completion for our holiday 2020 release date – with the latter specifically focusing on campaign deliverables.
Unfortunately, the thread’s title saying, “He was replace[d] with Mary Olson and she also left,” is far from accurate. It implies that Mary took over creative control of the entire game, didn’t like what she saw, and then decided to leave. If that’s what actually happened, I could totally understand getting worried – but that isn’t the case, as she was a Lead Producer and not a new Creative Director.”
Junyszek clarified that a producer’s job is to help members of the development team “track and hit deliverables,” and that Olson has now joined Midwinter Entertainment to work on Scavengers. As such, fans shouldn’t fret over the creative direction of Halo Infinite, as Mary’s role as lead producer didn’t overlap with Longo’s former position as creative director.
Junyszek lastly clarified that there, “is no creative dilemma inside the studio, and there’s no writing on the walls,” and that” the entire Halo Infinite team is rallying behind the game and is working hard to make sure we can execute on its vision.”Halo Infinite was announced at Microsoft’s E3 2018 press conference. Microsoft revealed the first real trailer for Halo Infinite at E3 2019 and announced that it will be a cross-platform launch titled for Microsoft’s next-gen console, codenamed Project Scarlett.
Matt Kim is a reporter for IGN. If you know anything about Halo Infinite feel free to reach out on Twitter or email@example.com