Microsoft has confirmed that its next-gen Xbox will once again have a name that is built around its purpose rather than following the PlayStation’s numbered system.
Stevivor asked Xbox chief Phil Spencer at X019 if naming the next-gen Xbox – currently known to the public as Project Scarlett – has been difficult due to the naming conventions of previous Xbox consoles. “It hasn’t,” Spencer said.
Compared to Sony’s example of having numbered consoles that form a sequence – PS1, PS2, PS3, PS4, PS5 – naming an Xbox seems like it could be more difficult. First there was the Xbox, then the Xbox 360, and after the Xbox One.
“Our naming convention has been around what we think the capabilities are,” Spencer added to his response.
“Xbox 360 was about the entertainment experience around the box and the box being in the center of that entertainment experience. Xbox One, if you remember our branding early on, was ‘always on input, all in one’. Those names were really built around the purpose of the box.”
Spencer finished up by saying that he feels like each Xbox console is “self-contained” so they don’t need to feel like direct follow-ups, at least not in how they’re named.
Xbox Project Scarlett E3 Trailer Screenshots
Spencer already has the next-gen Xbox set up at his home and has been speaking about some of its features quite openly recently.
He’s said that it won’t embrace VR in any major way, but it will support Play Anywhere, and he reckons it’ll be competitive with the PlayStation 5 in price and power.
We’ve already started to see if there’s any truth in that by comparing the PS5 and Xbox Scarlett across specs, features, and more.
Chris Priestman is a freelancer who writes news for IGN. Follow him on Twitter.