Microsoft revealed at E3 2019 that Project Scarlett is set to be released in Holiday 2020 alongside Halo Infinite. It also discussed how it would be four times more powerful than Xbox One X and capable of 8K output, 120 frames per second, variable refresh rates, and real-time “next-gen ray tracing.” In addition, a new generation SSD will be used as virtual RAM and will offer “over 40 times performance increases from the current generation.”
Project Scarlett will also support Microsoft’s Play Anywhere system that allows cross-play, cross-buy, cross-saves, and achievements across Xbox One, Project Scarlett, and Windows PC platforms.One thing that won’t be a focus, however, is VR. Spencer previously stated that “nobody’s asking for VR” and while Microsoft “might get there [eventually]”, it is not a current priority for the team.
For those also looking to bring Project Scarlett home next year, Microsoft is offering its Xbox All-Access plan that will allow users to lease an Xbox One X console and upgrade to Project Scarlett when it is finally released.
For more on Project Scarlett, we’ve recently looked at how Xbox’s Project Scarlett compares to Sony’s PlayStation 5 so far, what 9 developers are most excited for about next-gen, and reported on a story that a cheaper, disc-less Project Scarlett may still be in the works.
Xbox Project Scarlett E3 Trailer Screenshots
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